2025 HCI P2 Q9

2025 HCI P2 Q9

12 marks

In each round of a treasure hunt game, a player randomly selects a spot from a large number of predefined treasure locations on an island. Each spot uncovers one outcome, and a score \(x\) is awarded based on the outcome. The table below shows all the possible outcomes in a round and the corresponding scores. Each round is independent and the game resets after every round, so that the probabilities remain unchanged.

OutcomeCursed trapSmall trapMystery boxGold chest
Score, \(x\)\(-3\)\(-0.3\)\(p\)\(5\)
\(P(X=x)\)\(0.2\)\(p\)\(q\)\(0.1\)
  1. Show that \(E(X)=-0.1+0.4p-p^2\).[2]
  2. Hence find the maximum and minimum possible values of \(E(X)\).[2]
  3. The treasure hunt game is played for \(30\) rounds. If \(p=0.4\), find the probability that the player's mean score exceeds \(0\).[3]
  4. The treasure hunt game is played for \(10\) rounds. Given that the probability of finding more than \(3\) Small traps in these \(10\) rounds is \(10\%\), find the value of \(p\).[2]
  5. Over a long period of time, it is observed that the number of Small traps found in \(10\) rounds of the game follows a bimodal distribution, with one of the modes being \(3\). Find the two exact possible values of \(p\), showing your working clearly.[3]

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Answer:(a) \(E(X)=-0.1+0.4p-p^2\) (b) minimum \(-0.31\), maximum \(-0.06\) (c) \(0.397\) (d) \(0.188\) (e) \(p=\dfrac3{11}\) or \(p=\dfrac4{11}\)

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