Happie, the owner of a store selling novelty items, is organizing a publicity stunt for his store. Using a stock of ultra-rare Lubaba dolls that he acquired, he sets up a game where a player opens “mystery boxes” to try to find a Lubaba doll hidden inside one of the identical boxes used for the game.
The rules of the game are:
As the Lubaba dolls are considered rare collectors' items, it can be assumed that in every game, the players will keep opening the boxes until they win the doll and that they have the means to pay for the maximum of \(3\) allowable tries at opening the boxes.
Let \(X\) be the random variable denoting the number of empty boxes a player has opened in a game.
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(a) \(\frac1n\). (b) For \(x=0,1,2,3\), the probabilities are \(\frac1n,\frac1n,\frac1n,\frac{n-3}n\).
(c) \(0.2\). (d) \(16\) boxes.
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