A gaming company claims that gamers spend an average of \(m\) hours daily on a new game that they have launched. A random sample of \(30\) gamers was surveyed and the time, \(x\) hours, spent daily on the game was recorded. The results are summarized by
\(\sum{x}=126\) , \(\sum{{{x}^{2}}}=550.1525\).
A test is carried out, at the \(5\%\) significance level, to determine whether the average time spent daily on the game has been overstated by the company.
A second sample of \(50\) gamers is surveyed and the time, \(y\) hours, spent daily on the game was recorded, and the results are summarized by
\(\sum{y}=215\),\(\sum{{{y}^{2}}}=964.19\).
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